Tips For Effective Mobile Game Level Design: All about Player Engagement

Game-Development-Company

Think this way. You have just owned a restaurant. You have the best food in the whole world. But, your interior looks dull. You have filled the place with tables and chairs without caring how cluttered the area will look. Mark the words; none will ever dine in your restaurant. Exquisite food or not!

The same thing happens for mobile game level design. Much in that way, curating the interior to dine in experience in a restaurant is crucial; level design stands similar to video games. How can that be?

Imagine characters and background as the ‘food’ and game levels as the ‘restaurant interior.’ You must consider all the parts equal to serve fascinating gameplay. Because video game design is not just about action characters or a compelling background story. If your players find out the game levels too easy or highly complex, they will lose interest in your game. The whole product only shines if one part of it is worth everyone’s time.

Hence, it is important to streamline your level design to make your game development services a success. Moreover, the video game industry is reaching sky-high.

  • The video game industry will grow to $583.69 billion by 2030. (Grand View Research)
  • The mobile video game market will ascend to $338 Billion by 2030. (Globe News Wire)

Here, we will discuss the efficacy of game level design to leave your players jaw-dropped.

Digging into Mobile Game Level Design

  • Mobile game level design is integral to mobile game design and development.
  • It involves the development of the different stages of the gameplay.
  • The entire gameplay includes game mechanics, missions, obstacles, and rewards.
  • Game levels are where players can escape from reality.
  • There they can explore the background and actions of the game.
  • So, the video game levels are about the actions, objects, and gameplay background. 

Will anyone wish to escape into a lackluster world? Of course not. Developers must create all the gaming elements within the level with utmost perfection to engage the players from level one to the last level. If players do not find anything interesting in your game, why would they continue playing and unlock the rest of the levels?

Another thing is that many people need clarification on video game design and mobile game level design. Game design refers to the overall game mechanics and gameplay design, including gaming objects, characters, and many things. On the contrary, Level Design is about the game’s environment and the challenges that test player capabilities to accomplish missions.

Being Aware of the Limitation

Video game design is never a piece of cake, whether for PC or mobile. Designers and developers come across multiple constraints to building the game levels. Legal issues, business-related issues, game engines, creative constraints, etc., are different constraints that developers face while curving out game levels. So, before you dive into mobile game level design, question yourself,

  • Who is my audience?
  • How many times should I design it?
  • What is the perfect duration of the levels?
  • Are we introducing any new elements (sound effects, art, technology)?
  • Does the level go hand in hand with the general background story of the mobile game?
  • Which platform is it?
  • Where to insert this level in the level progression?

What does it Make a Flawless Mobile Game Level Design?

Well-structured gameplay with all exciting levels always hits the audience. Your players would never resist themselves but return to play at the next level. Following are a few valuable tips to make your mobile game level design irresistible:

Coming up with Innovative Ideas

After learning about your constraints, start brainstorming. Start thinking of the storyline or the background of the mobile game. Dig deeper into the creative corner of your head.

Change your perspective of the playable or action spaces. If any in-game action hits your brain, explore it.

Instead of banging your head on the wall, explore comic books, magazines, paintings, Etc.

At first, don’t think of lengthy game levels. In addition, try to avoid stuffing your game levels with excessive objects. Excessive stuffing will clutter the gameplay. 

You can display different kinds of elements at every game level. You can introduce a new weapon or potion in one level while a new enemy is in the next level.

This way, you can boost the players’ interest across all the game levels.

Now, it is time for Rendering!

Once you finalize the idea and your parameters level gets ready, it is time to map the elements of your mobile game level design.

  • Think about where the action scenes will take place.
  • Consider the game environment.
  • Divide the game levels into multiple segments to create the mapping outline.
  • You can use simple shapes or arrows to display the level’s progression.
  • With arrows, you can also mark the character’s movements, progress, and the various sections of the level.
  • Once you finish the level’s flow organization, focus on the mapping.
  • Now, you can easily illustrate a 2D overview of the entire layout to pin down the gameplay vision.
  • You can include the platforms, enemies, and obstructions in the rough draft.
  • Moreover, you can take the help of editing tools to include more powerups, enemies, the trigger points of enemies, Etc.

Listing Down the Tasks

A detailed to-do list always simplifies the mobile game level design for developers.

In the list, you can add details like,

  • What kind of assets do you need to create
  • Which part of the level design is remaining?
  • The texture
  • 3D models
  • Audio effects, Etc.

This to-do list will help you to track the entire production pipeline.

Testing the Game Levels

  • An intense testing phase always determines enjoyable game levels. 
  • Ask others to test your map.
  • You know your level inside and out. Now let others play the level to understand your point of view.
  • If any problems occur, take notes and work on the issues.
  • Are there too many enemies within a single level? Or too few?
  • Is the level too long or too short?
  • Are the levels easy to accomplish or too much intriguing?
  • You will get all these answers once you thoroughly test your game levels.

Bottom line To conclude, the mobile game level design is crucial for the success of your mobile games. However, a flawless design of game levels is a difficult thing to master. Moreover, the moment developers start pushing the design to the game engine, countless things arise for improvements. Game development becomes easier if you have a solid foundation of game levels. Furthermore, tightly knitted and fascinating game levels always boost player engagement.

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