10 Best Magical Items In Don’t Starve Together

10-best-magical-items-in-dont-starve-together

Put on that Top Hat!

Don’t Starve Together is a standalone version of Don’t Starve’s multiplayer mode. Don’t Starve is a survival game in the wilderness that is both cute and creepy. It lets you choose a character with different skills and abilities to fight against a mysterious and magical world.

Early on, it’s pretty easy to stay alive, but as the seasons change, it gets harder. You’ll need to use your wits and creativity to beat bigger bosses and build complicated machines that improve your chances. Among these, magic items can be useful. Here are some of the best ones you can make.

The Prestihatitator

The Prestihatitator in Don’t Starve Together

To make magic items, you need a Prestihatitator, which is a tier one magic station that you can make with four rabbits, four boards, and one top hat. The Piratihatitator and the Hogus Porkusator are two other magic stations. Each can be used in a different version of the game.

People who use magic should keep an eye on their sanity meter because some magical items are hard on your character’s mind. It’s one thing to be stuck out in the wild fighting monsters and trying not to starve. It’s a whole other thing to get nightmare fuel from graves so you can fight shadow monsters that steal your fire light. Crafting items and recipes at the Prestihatitator does give you 15 sanity, and you might be able to summon a rabbit for dinner.

Shadow Manipulator

As in life, there is always a desire for more magic. The shadow manipulator is a level 2 magic station that gives you access to even more magical items and recipes to help you survive in the monster-filled wilderness. You’ll need three living logs, seven nightmare fuels, and one purple gem to make it.

You can make magic items for different characters with the shadow manipulator, like Wilson’s meat effigy, Wanda’s alarm clock and backtrek watch, and Walter’s slow-down and freeze slingshot rounds. You can also make things like the moon dial to get light from the moon and dripple pipes to make it rain or snow. These things give you even more control over your environment.

Pan Flute

If you’re not a natural fighter and prefer the exploring part of the game, the pan flute can be very helpful. A pan flute is made from five cut reeds, one rare mandrake, and one rope. It can put nearby enemies to sleep, which is useful when fighting large mobs for loot. If you like to take sweet revenge, you can also put gunpowder under them and set them on fire for a good show.

Stealing tallbird or pengull eggs, shaving beefalos, and killing seasonal giants like the deerclops, moose/goose, antlion, and bearger are just some of the everyday harvesting tasks that can be facilitated with the use of a pan flute. You can also use it with a feather hat to call birds and put them to sleep, making it easy to get free food and feathers from a large group of birds.

Belt Of Hunger

The belt of hunger is a magic item that can be worn. To make it, you need six slurper furs, two ropes, and two nightmare fuels. When you wear it, your hunger loss is cut by up to 40% and two sanity points are restored every minute. This is especially helpful on long hunts or when food is hard to come by. You can also fix about 63% of its durability with a sewing kit.

If you’re playing as Wolfgang, the belt of hunger can be a reliable ally, letting him lose only 67.5 hunger in his normal form and 135 hunger in his mighty form per day. It can also help Wigfrid when there isn’t much meat around.

Telelocator Staff

To make the telelocator staff, you need two living logs, four nightmare fuels, and two purple gems. It works like the weeping angels from Doctor Who, sending your enemies to a random spot on the map, away from you. To make matters worse, the mobs you teleport will be hit by lightning before they arrive at their new location. Other players will be hit by lightning twice, once before teleporting and again after.

If you use it in a cave, rocks and gems will fall instead. You can also use it with a Telelocator Focus to travel across the map and avoid the long trip home. This will cost you three purple gems, which you will need to replace every time you teleport.

Pugalisk Wand

The Pugalisk wand is five times more powerful than the ice staff. It is made with a Pugalisk skull, some bone shards, and two nightmare fuels. It fires four hypnotic rays whose range and direction can be controlled with the mouse. These rays freeze your enemies, giving you time to counterattack or run away.

The Pugalisk wand goes bad after four minutes, which is longer than most other magic items that can be made. This is likely because it is so powerful. It can be used an unlimited number of times during that time without losing power, and when it’s completely rotten, it gives back bone shards. People have been known to use wrapping paper to make it last longer.

Living Artifact

Once you get the plan from the big iron hulk, it’s easy to make the living artifact with six infused irons and some magic water. The living artifact is thought to be one of the most powerful magic items you can make. It lets you explore the unique world of Don’t Starve Together without worrying about your hunger, sanity, or health.

When you wear it, these meters and your inventory and crafting tabs disappear, and in their place is the item’s durability, which goes down by one every second for three minutes. The suit replaces these disadvantages by providing you with enhanced night vision, increased speed, and invulnerability during boss fights. The Iron Hulk soundtrack goes with you everywhere, so you can show off your strength in style.

Dark Sword

The dark sword does 68 damage per hit for only five nightmare fuels, one living log, and a 20 sanity drain per minute. It can be used 100 times. It’s one of the most powerful melee weapons in Flappy Bird game, so it’s best to give it to someone who knows how to use it, like Wolfgang, Maxwell, Wigfrid, or Wanda when she’s old.

You can also put different skins on the dark sword to make it look like a corrupted blade, a twisted dagger, or the always scary lightsbane.

Seaworthy and Skyworthy

They are only used in the Shipwrecked and Hamlet DLCs. They serve the same purpose, connecting the surface world to their new world version in the constant, and are most often used to skip seasons that make it harder to survive.

To make a Skyworthy, you need four cans of silly string, four cans of nightmare fuel, and four cans of living logs. You’ll need a Sea Worther, four nightmare fuels, four live logs, and the same number of nightmare fuels to make a Seaworthy. But a Seaworthy can be found on an island far from the Shipwrecked world’s center.

Life Giving Amulet

Compared to other magical items, there are a lot of life-giving amulets. You can get lucky drops from graves, slot machines, or by hitting an Ancient Pseudoscience Station with a hammer. You can also make it with three gold nuggets, two nightmare fuels, and one red gem.

If a player dies while wearing the amulet, they can use it as a ghost to come back to life at the cost of 50 health, two-thirds of their maximum hunger, and half of their maximum sanity. They can feel safe where they wake up, though, because the amulet also puts their enemies to sleep. If you get hurt while wearing it, you will lose 5 hunger every 30 seconds until your health and sanity are fully healed.